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wasmiddel schaduw Kampioenschap mat_phong 0 Perth Blackborough Productie Bloesem

Game always looks like it has mat_phong 0 on and my blapature badge is  burning, how do I make it look normal? : r/tf2
Game always looks like it has mat_phong 0 on and my blapature badge is burning, how do I make it look normal? : r/tf2

mat_phong 0 + SFM = s m o o t h : r/tf2
mat_phong 0 + SFM = s m o o t h : r/tf2

Mat_Phong 0] Australium Fix | Packs | DS-Servers
Mat_Phong 0] Australium Fix | Packs | DS-Servers

SFM] A mat_phong 0 Engineer Adventure by CallieThe1940sScrub on DeviantArt
SFM] A mat_phong 0 Engineer Adventure by CallieThe1940sScrub on DeviantArt

Rimlight Removal Pack -Updated 9/7/2014- [Team Fortress 2] [Mods]
Rimlight Removal Pack -Updated 9/7/2014- [Team Fortress 2] [Mods]

Is there a way to make my australium look like this with mat_phong 0? :  r/tf2
Is there a way to make my australium look like this with mat_phong 0? : r/tf2

OUTDATED* [Mat_Phong 0] Australium Fix [Team Fortress 2] [Mods]
OUTDATED* [Mat_Phong 0] Australium Fix [Team Fortress 2] [Mods]

Team Fortress 2: Mat_Phong 0 | Skial
Team Fortress 2: Mat_Phong 0 | Skial

NiftyScripts - Mat Phong Settings! TF2 - YouTube
NiftyScripts - Mat Phong Settings! TF2 - YouTube

mat_phong 0
mat_phong 0

Steam Community :: Guide :: Phong, Specular, and Bump Map Comparisons
Steam Community :: Guide :: Phong, Specular, and Bump Map Comparisons

Team Fortress 2 - mat_phong Visuals - YouTube
Team Fortress 2 - mat_phong Visuals - YouTube

Is this considered a good render? I set mat_phong to 0 : r/SFM
Is this considered a good render? I set mat_phong to 0 : r/SFM

Screenshot :: mat_phong 0, mat_specular 0, mat_bumpmap 1 - Steam Community
Screenshot :: mat_phong 0, mat_specular 0, mat_bumpmap 1 - Steam Community

Mat_Phong 0] Australium Fix | Packs | DS-Servers
Mat_Phong 0] Australium Fix | Packs | DS-Servers

Mat_phong 0 · Issue #17 · agrastiOs/Ultimate-TF2-Visual-Fix-Pack · GitHub
Mat_phong 0 · Issue #17 · agrastiOs/Ultimate-TF2-Visual-Fix-Pack · GitHub

mat_phong 0 in TF2 - YouTube
mat_phong 0 in TF2 - YouTube

No Phong Player Pack [Team Fortress 2] [Mods]
No Phong Player Pack [Team Fortress 2] [Mods]

TF2 Tutorial: Installing Mat_phong 0 [Win 8] - YouTube
TF2 Tutorial: Installing Mat_phong 0 [Win 8] - YouTube

What setting can allow me to see Australiums like this? (I don't think it  is phong 0 or specular 0) : r/tf2
What setting can allow me to see Australiums like this? (I don't think it is phong 0 or specular 0) : r/tf2

Fun Fact: This is what Australiums truly look like with their special  effects removed (mat_phong 0 and mat_specular 0) : r/tf2
Fun Fact: This is what Australiums truly look like with their special effects removed (mat_phong 0 and mat_specular 0) : r/tf2

TF2: mat_phong 1 and 0 - YouTube
TF2: mat_phong 1 and 0 - YouTube

Mat_Phong 0 $halflambert Fix [Team Fortress 2] [Mods]
Mat_Phong 0 $halflambert Fix [Team Fortress 2] [Mods]

Compare mat_phong 1 and mat_phong 0. For newfages: material phong in  gamedev is already quite a popular thing. It is.. | VK
Compare mat_phong 1 and mat_phong 0. For newfages: material phong in gamedev is already quite a popular thing. It is.. | VK

mat_phong 0 Fix Pack [Team Fortress 2] [Mods]
mat_phong 0 Fix Pack [Team Fortress 2] [Mods]

Starcasm on Twitter: "mat_phong 0 and mat_specular 0 together makes aussie  look really nice https://t.co/9jF71orU7Y" / Twitter
Starcasm on Twitter: "mat_phong 0 and mat_specular 0 together makes aussie look really nice https://t.co/9jF71orU7Y" / Twitter

Mat_phong 0 Fix Pack » TF2 - Skins Packs | GAMEMODD
Mat_phong 0 Fix Pack » TF2 - Skins Packs | GAMEMODD

HELP! whenever i use mat_phong 0 almost every skin for the Ubersaw turn  almos completely red! Do you know a way to fix it or to make it less  terrible (for example
HELP! whenever i use mat_phong 0 almost every skin for the Ubersaw turn almos completely red! Do you know a way to fix it or to make it less terrible (for example

Comunidade Steam :: Guia :: Quick and easy cell shading for TF2 and SFM
Comunidade Steam :: Guia :: Quick and easy cell shading for TF2 and SFM